02 ──────

Jogo da Memória

3D animal-pairs memory game with shader-driven card flips

2026 · Personal · Browser game

  • Three.js
  • GLSL
  • JavaScript
  • Vite
  • Game Dev
  • Shaders
  • Audio

Overview

A browser memory-matching game built on Three.js with a custom card-flip shader, three play modes (Zen, Contra-relógio, Extremo), sound design, and an online ranking for timed runs.

Goal & Motivation

Build a polished, low-friction casual game — pick up and play in seconds — while using it as a testbed for hand-written GLSL card shaders and lightweight WebGL scene management outside a full game engine.

Corporate Relevance

Casual, session-based experiences with tight feedback loops (timers, streak mechanics, leaderboards) are common in engagement-driven products. This project demonstrates custom shader authoring, game-state machines, and audio/visual feedback design without relying on a heavyweight engine.